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  2. D&D Beyond - Wikipedia

    en.wikipedia.org/wiki/D&D_Beyond

    D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...

  3. Vampire (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Vampire_(Dungeons_&_Dragons)

    Vampire spawn look much the way they did in life (they are usually humanoids), except with hardened features and a predatory look. They also have greyer skin. A vampire spawn is controlled by the vampire who created them. A vampire spawn can become a normal vampire by drinking the blood of the vampire who originally turned them into a vampire ...

  4. Vecna - Wikipedia

    en.wikipedia.org/wiki/Vecna

    He currently doesn't have a stat block in 5e but some homebrew stats exist for him". [ 63 ] Vecna was #4 on Game Rant 's 2020 "10 Must-Have NPCs In Dungeons & Dragons Lore To Make Your Campaigns Awesome" list — the article states that "Aside from being a deity himself, Vecna can take on the role of an Undying Patron for Warlocks.

  5. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    The Storyteller System used in games like Vampire: The Masquerade took this one step further, breaking the attributes down into three by three classifications. Power , Finesse , and Resistance, and Mental, Physical, and Social , leading to nine different combinations each of which has a separate name with, for example, Mental Finesse being the ...

  6. Strahd von Zarovich - Wikipedia

    en.wikipedia.org/wiki/Strahd_von_Zarovich

    When the Hickmans began work on Ravenloft, they felt the vampire archetype had become overused, trite, and mundane, and decided to create a frightening version of the creature for the module. [3] They play-tested it with a group of players every Halloween for five years [ 4 ] on their own game system with the adventure titled Vampyr . [ 2 ]

  7. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  8. Monster Manual - Wikipedia

    en.wikipedia.org/wiki/Monster_Manual

    The Monster Manual (MM) is the primary bestiary sourcebook for monsters in the Dungeons & Dragons (D&D) fantasy role-playing game, first published in 1977 by TSR.The Monster Manual was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for D&D.

  9. Tomb of Annihilation - Wikipedia

    en.wikipedia.org/wiki/Tomb_of_Annihilation

    Tomb of Annihilation was inspired by the classic adventure module Tomb of Horrors, "a lethal dungeon made by D&D co-creator Gary Gygax himself". [7] Polygon reported that "Wizards of the Coast enlisted more playtesters to try the Dungeons & Dragons Tomb of Annihilation module than any adventure it has released before.