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  2. Proteus (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Proteus_(role-playing_game)

    Denys Bakriges reviewed Proteus in White Wolf #39 (1994), rating it a 2.5 out of 5 and stated that "The price of the game is a bit steep for the amount of material presented, but Proteus offers quite a bit of potential for both players and gamemasters." [1]

  3. Proteus (video game) - Wikipedia

    en.wikipedia.org/wiki/Proteus_(video_game)

    Areas have different sounds and music when players walk near or through them. In Proteus the player explores an island from a first-person perspective. The island is drawn in a pixel art style and consists of hills, trees, structures, and animals such as frogs and rabbits; the layout of these elements is different each time the game is played.

  4. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  5. Wikipedia:Featured article candidates/Proteus (video game ...

    en.wikipedia.org/.../Proteus_(video_game)/archive2

    As for the anti-game thing, if you look at the sources they largely say "Some people said its not really a game, here's my or other people's opinion as to why it is or doesn't matter." That's ended up being reflected in that paragraph - one sentence saying it was debated and the rest the response.

  6. Function generator - Wikipedia

    en.wikipedia.org/wiki/Function_generator

    A completely different approach to function generation is to use software instructions to generate a waveform, with provision for output. For example, a general-purpose digital computer can be used to generate the waveform; if frequency range and amplitude are acceptable, the sound card fitted to most computers can be used to output the generated wave.

  7. Wikipedia:Today's featured article/requests/Proteus (video ...

    en.wikipedia.org/wiki/Wikipedia:Today's_featured...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  8. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    Default generator in R and the Python language starting from version 2.3. Xorshift: 2003 G. Marsaglia [26] It is a very fast sub-type of LFSR generators. Marsaglia also suggested as an improvement the xorwow generator, in which the output of a xorshift generator is added with a Weyl sequence.

  9. Proteus (programming language) - Wikipedia

    en.wikipedia.org/wiki/Proteus_(programming_language)

    Proteus (PROcessor for TExt Easy to USe) is a fully functional, procedural programming language created in 1998 by Simone Zanella. Proteus incorporates many functions derived from several other languages: C, BASIC, Assembly, Clipper/dBase; and is especially versatile in dealing with strings, having hundreds of dedicated functions, making it one of the richest languages for text manipulation.