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Need for Speed: Most Wanted [a] is a 2012 racing game developed by Criterion Games and published by Electronic Arts. Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America in 2012.
On 1 June 2012, Electronic Arts announced Criterion's second Need for Speed title, Need for Speed: Most Wanted, which was released on 30 October 2012. [13] At Electronic Entertainment Expo 2012, Criterion Games announced that it had taken sole ownership of the Need for Speed franchise. [14]
Need for Speed: Most Wanted may refer to: Need for Speed: Most Wanted (2005 video game), developed by EA Black Box; ... (2012 video game), developed by Criterion Games
First mainline Need for Speed game developed by Criterion Games after 2012's Most Wanted reboot; their last work for a game in the franchise was 2013's Rivals. First game released for the ninth generation of consoles.
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
Criterion Games previously worked on Hot Pursuit (2010) and Most Wanted (2012). The game was originally going to be released in 2021 but was pushed back to 2022 as the team was temporarily reassigned to assist the development of Battlefield 2042. [11]
Pages in category "Criterion Games games" ... (2010 video game) Need for Speed: Most Wanted (2012 video game) R. Redline Racer; S. Scorched Planet; Speedboat Attack;
Hot Pursuit and its 2012 follow up, Most Wanted, were noted to feature elements from the Burnout series. In 2013, oversight of the Need for Speed series was transferred to EA's newly formed subsidiary, Ghost Games, as well as 80% of the developers at Criterion; the remaining staff served as advisors. [13]