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Zero-sum bias is a cognitive bias towards zero-sum thinking; it is people's tendency to intuitively judge that a situation is zero-sum, even when this is not the case. [4] This bias promotes zero-sum fallacies, false beliefs that situations are zero-sum. Such fallacies can cause other false judgements and poor decisions.
For example, when getting to know ... Zero-sum bias, where a situation is incorrectly perceived to be like a zero-sum game (i.e., ...
Zero-sum bias, where individuals perceive that they can only gain at the expense of others, may contribute to crab mentality. [20] This bias is rooted in a fundamental misunderstanding of success and resource distribution, leading to the incorrect belief that success and resources are limited and one person's gain is necessarily another's loss ...
There’s a lot about the rationale behind his thinking; because of zero-sum bias, Alex explains, Trey likely thought that his father’s affection for Veronica meant there was less for him.
The lump of labor fallacy is also known as the lump of jobs fallacy, fallacy of labour scarcity, fixed pie fallacy, and the zero-sum fallacy—due to its ties to zero-sum games. The term "fixed pie fallacy" is also used more generally to refer to the idea that there is a fixed amount of wealth in the world. [ 4 ]
An estimator or decision rule with zero bias is called unbiased. In statistics, "bias" is an objective property of an estimator. Bias is a distinct concept from consistency: consistent estimators converge in probability to the true value of the parameter, but may be biased or unbiased (see bias versus consistency for more).
The zero-sum property (if one gains, another loses) means that any result of a zero-sum situation is Pareto optimal. Generally, any game where all strategies are Pareto optimal is called a conflict game. [7] [8] Zero-sum games are a specific example of constant sum games where the sum of each outcome is always zero. [9]
The Cognitive Bias Codex. A cognitive bias is a systematic pattern of deviation from norm or rationality in judgment. [1] Individuals create their own "subjective reality" from their perception of the input. An individual's construction of reality, not the objective input, may dictate their behavior in the world.