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Rocket League is a 2015 vehicular soccer video game developed and published by Psyonix for various home consoles and computers. A sequel to 2008's Supersonic Acrobatic Rocket-Powered Battle-Cars, Rocket League features up to eight players assigned to each of the two teams, using "rocket-powered" vehicles to hit a ball into their opponent's goal and score points over the course of a match.
In March 2016, Microsoft announced a new initiative to open up the Xbox One to cross-platform play to Windows users without the use of Xbox Live services. The first game under this initiative was Rocket League, allowed users using the Steam-enabled version to play with those on Xbox Live, starting in May 2016, [25] Microsoft extended this ...
Rocket League Sideswipe is a free-to-play mobile vehicular soccer video game published by Psyonix. It serves as a spin-off of Rocket League, but with 2D computer graphics. An alpha version of the game was released in Oceania in March 2021 before the game was given a worldwide release in late November of the same year.
With a budget of under US$2 million, Psyonix developed Rocket League over two years. [4] Hagewood argued that Supersonic Acrobatic Rocket-Powered Battle-Cars was "too hardcore", leading to a change of pace for Rocket League. The game was released to immediate success in July 2015 for Windows and the PlayStation 4. [12]
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Rocket Racing is a 2023 racing video game developed by Psyonix and published by Epic Games. It is a spin-off title to the 2015 game Rocket League and is a part of Fortnite as a whole. In the game, up to twelve players compete with each other on a race track, with the goal being to be the first person to complete the race.
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The game was released in North America in October 2008, and in Europe in February 2009. The campaign mode of the game is made up of a series of varied mini-games, and tournaments against AI that can only be played in single-player mode. A sequel, titled Rocket League, was released in July of 2015.