enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Gamestudio a commercial level editor for the gamestudio engine; Grome by Quad Software; GtkRadiant by id Software, Loki Software, Infinity Ward, and Treyarch; Future Pinball - A pinball editor. QuArK, Quake Army Knife editor, for a variety of engines (such as Quake III Arena, Half-Life, Source engine games, Torque, etc.)

  3. List of Broderbund products - Wikipedia

    en.wikipedia.org/wiki/List_of_Broderbund_products

    A battalion-level turn-based strategy game set in Northern France Orly's Draw-A-Story: 1997 DOS, Mac, Win An edutainment game where the user draws pictures for inclusion in a story PlayMaker Football: 1989 DOS, Mac, Palm, Win An American football simulation: The Playroom: 1991 Ami, AppII, DOS, Mac An early childhood education system [7]

  4. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations.

  5. Thorn EMI Computer Software - Wikipedia

    en.wikipedia.org/wiki/Thorn_EMI_Computer_Software

    Thorn EMI Computer Software was a British video games software house set up in the early 1980s as part of the now-defunct British conglomerate Thorn EMI. They released a number of games in the early 1980s, initially for the Atari 8-bit computers , and later for the ZX Spectrum , Commodore 64 and VIC-20 computers.

  6. Bloons Tower Defense - Wikipedia

    en.wikipedia.org/wiki/Bloons_Tower_Defense

    The game included five map packs, containing a total of 15 different levels to play, with packs unlocked by completing the previous levels. [5] This version of the game was also released for the PlayStation Portable in 2010. [3] Another version of the game, simply titled Bloons TD, was released for DSiWare in 2011, containing 50 rounds to complete.

  7. List of video game publishers - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_publishers

    purchased Darksiders, Red Faction, and MX vs; ATV franchises from THQ, previously called Nordic Games 2011–2016 Thorn EMI Computer Software: London, England, United Kingdom 1981 River Rescue: software publishing arm of Thorn EMI; spun off and reëstablished as Creative Sparks in 1984 Three-Sixty Pacific: United States 1987 Dark Castle ...

  8. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Tim Willits, who contributed two levels to Master Levels for Doom II, later became the lead designer at id Software. Dario Casali, author of a quarter of Final Doom, was hired by Valve to work on Half-Life. Sverre Kvernmo, designer of five levels in Master Levels for Doom II and member of TeamTNT, was hired by Ion Storm for Daikatana.

  9. Bloons - Wikipedia

    en.wikipedia.org/wiki/Bloons

    In all of the main games, the goal is for the player to clear the playing area of all Bloons (which, as implied, have similar traits to balloons) using a limited number of darts. [5] The player is able to choose the power, aim, and other factors involving the launch of darts; and hence the path it will follow and what Bloons it will pop.