enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Living Books - Wikipedia

    en.wikipedia.org/wiki/Living_Books

    Living Books is a series of interactive read-along adventures aimed at children aged 3–9. Created by Mark Schlichting, the series was mostly developed by Living Books for CD-ROM and published by Broderbund for Mac OS and Microsoft Windows.

  3. Dick and Jane - Wikipedia

    en.wikipedia.org/wiki/Dick_and_Jane

    Dick and Jane are the two protagonists created by Zerna Sharp for a series of basal readers written by William S. Gray to teach children to read. The characters first appeared in the Elson-Gray Readers in 1930 and continued in a subsequent series of books through the final version in 1965. These readers were used in classrooms in the United ...

  4. Beginner Books - Wikipedia

    en.wikipedia.org/wiki/Beginner_Books

    Go!: P. D. Eastman's Book of Things That Go by P. D. Eastman; The Big Box of Bright and Early Board Books About Me (The Foot Book: Dr. Seuss's Wacky Book of Opposites, The Eye Book, The Nose Book, The Tooth Book) The Eye Book by Dr. Seuss (writing as Theo. LeSieg), illustrated by Joe Mathieu; The Foot Book: Dr. Seuss's Wacky Book of Opposites ...

  5. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

  6. East Lansing mom plans to read 1,000 books before daughter ...

    www.aol.com/east-lansing-mom-plans-read...

    Angela Zeigerbacher talks about reading a thousand books to her three-year-old daughter, Anja, before she enters kindergarten at A Novel Concept in downtown Lansing on Saturday, March 23, 2024.

  7. Reader Rabbit Kindergarten - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit_Kindergarten

    Reader Rabbit Kindergarten was the 8th top-selling educational software across nine retail chains (representing more than 40 percent of the U.S. market) in the week ending on January 10, 1998. [4] A March article said the game finished at number 14 in a ranking of the ranking of best-selling educational software. [5]

  8. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    Millie & Bailey is a two-part edutainment video game series featuring the titles Millie & Bailey Kindergarten and Millie & Bailey Preschool. Edmark repurposed activities from its Early Learning House titles Millie's Math House, Bailey's Book House, and Sammy's Science House into the two multisubject Millie & Bailey games. [12]

  9. ValueTales - Wikipedia

    en.wikipedia.org/wiki/ValueTales

    The title of each book is The Value of x: The story of y, where x is the characteristic exemplified and y is the exemplary person (i.e. The Value of Determination: The Story of Helen Keller). Early editions of the books use a different format: The Valuetale of y: The value of x.