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  2. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Clientserver_model

    A computer network diagram of clients communicating with a server via the Internet. The clientserver model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. [1] Often clients and servers communicate over a computer ...

  3. Computer network diagram - Wikipedia

    en.wikipedia.org/wiki/Computer_network_diagram

    The physical network topology can be directly represented in a network diagram, as it is simply the physical graph represented by the diagrams, with network nodes as vertices and connections as undirected or direct edges (depending on the type of connection). [3] The logical network topology can be inferred from the network diagram if details ...

  4. Dynamic Host Configuration Protocol - Wikipedia

    en.wikipedia.org/wiki/Dynamic_Host_Configuration...

    A DHCP relay agent runs on a network device, capable of routing between the client's subnet and the subnet of the DHCP server. The DHCP client broadcasts on the local link; the relay agent receives the broadcast and transmits it to one or more DHCP servers using unicast. The IP addresses of the DHCP servers are manually configured in the relay ...

  5. OSI model - Wikipedia

    en.wikipedia.org/wiki/OSI_model

    The application layer is the layer of the OSI model that is closest to the end user, which means both the OSI application layer and the user interact directly with a software application that implements a component of communication between the client and server, such as File Explorer and Microsoft Word.

  6. Inter-process communication - Wikipedia

    en.wikipedia.org/wiki/Inter-process_communication

    In computer science, interprocess communication (IPC) is the sharing of data between running processes in a computer system. Mechanisms for IPC may be provided by an operating system. Applications which use IPC are often categorized as clients and servers, where the client requests data and the server responds to client requests. [1]

  7. Host (network) - Wikipedia

    en.wikipedia.org/wiki/Host_(network)

    A network node is any device participating in a network. A host is a node that participates in user applications, either as a server, client, or both. A server is a type of host that offers resources to the other hosts. Typically a server accepts connections from clients who request a service function. [4]

  8. Network topology - Wikipedia

    en.wikipedia.org/wiki/Network_topology

    Hybrid topology is also known as hybrid network. [19] Hybrid networks combine two or more topologies in such a way that the resulting network does not exhibit one of the standard topologies (e.g., bus, star, ring, etc.). For example, a tree network (or star-bus network) is a hybrid topology in which star networks are interconnected via bus ...

  9. Berkeley sockets - Wikipedia

    en.wikipedia.org/wiki/Berkeley_sockets

    Flow diagram of client-server transaction using sockets with the Transmission Control Protocol (TCP). The Berkeley socket API typically provides the following functions: socket() creates a new socket of a certain type, identified by an integer number, and allocates system resources to it.