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It is a very fast sub-type of LFSR generators. Marsaglia also suggested as an improvement the xorwow generator, in which the output of a xorshift generator is added with a Weyl sequence. The xorwow generator is the default generator in the CURAND library of the nVidia CUDA application programming interface for graphics processing units.
Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.
Blum Blum Shub takes the form + =, where M = pq is the product of two large primes p and q.At each step of the algorithm, some output is derived from x n+1; the output is commonly either the bit parity of x n+1 or one or more of the least significant bits of x n+1.
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Aspects can be defined using either Java annotations (introduced with Java 5), Java 1.3/1.4 custom doclet or a simple XML definition file. AspectWerkz provides an API to use the very same aspects for proxies, hence providing a transparent experience, allowing a smooth transition for users familiar with proxies.
It can be shown that if is a pseudo-random number generator for the uniform distribution on (,) and if is the CDF of some given probability distribution , then is a pseudo-random number generator for , where : (,) is the percentile of , i.e. ():= {: ()}. Intuitively, an arbitrary distribution can be simulated from a simulation of the standard ...
/dev/random and /dev/urandom are also available on Solaris, [31] NetBSD, [32] Tru64 UNIX 5.1B, [33] AIX 5.2 [34] and HP-UX 11i v2. [35] As with FreeBSD, AIX implements its own Yarrow-based design, however AIX uses considerably fewer entropy sources than the standard /dev/random implementation and stops refilling the pool when it thinks it ...
Goresky and Klapper [5] developed the theory of these generalized multiply-with-carry generators, proving, in particular, that choosing a negative a 0 and a r –a 0 < b the carry value is always smaller than b, making the implementation efficient. The more general form of the modulus improves also the quality of the generator, albeit one ...