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The weapons and armour of Middle-earth are all those mentioned J. R. R. Tolkien's Middle-earth fantasy writings, such as The Hobbit, The Lord of the Rings and The Silmarillion. [ 1 ] [ 2 ] Tolkien modelled his fictional warfare on the Ancient and Early Medieval periods of history.
Some weapons in Chinese folklore do not, strictly speaking, have magical properties, but are forged with materials or methods that are unique in the context of the story. Green Dragon Crescent Blade – Exceptionally heavy guandao wielded by Guan Yu in the Romance of the Three Kingdoms ; forged with the blood of a green dragon.
He also introduced the practice of having the tomb and funerary temple in separate locations rather than in the same location. [134] It is possible that Amenhotep I and his mother Ahmose-Nefertari founded the tomb workers village of Deir-el-Medina, the two were honored as gods by later residents.
Hytale is an upcoming sandbox game by Hypixel Studios. Production began in 2015 by developers from the Minecraft multiplayer server Hypixel with funding from Riot Games, who later bought the studio in 2020. It is scheduled to release for Windows and macOS as well as consoles and mobile devices.
In Norse mythology, the weapon wielded by the giant Surtr is referred to as a "flaming sword" (Old Norse: loganda sverð) by Snorri Sturluson in Gylfaginning 4, of the Prose Edda. [ 14 ] [ 15 ] [ 16 ] Snorri immediately afterwards quotes a stanza from his poetic source, ( Völuspá 52), [ 17 ] where it is stated that Surt has fire with him, and ...
In the fictional history of the world by J. R. R. Tolkien, Moria, also named Khazad-dûm, is an ancient subterranean complex in Middle-earth, comprising a vast labyrinthine network of tunnels, chambers, mines, and halls under the Misty Mountains, with doors on both the western and the eastern sides of the mountain range.
Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland.The company was founded in May 1996 by Sid Meier, Jeff Briggs, and Brian Reynolds following their departure from MicroProse, Meier's earlier venture.
Author Gary Gygax in 2007 at the GenCon game convention. Tomb of Horrors was written by Gary Gygax for official D&D tournament play at the 1975 Origins 1 convention. [5] [7] [8] Gygax developed the adventure from an idea by Alan Lucien, one of his original Advanced Dungeons & Dragons (AD&D) playtesters, "and I admit to chuckling evilly as I did so."