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C and C++ perform such promotion for objects of Boolean, character, wide character, enumeration, and short integer types which are promoted to int, and for objects of type float, which are promoted to double. Unlike some other type conversions, promotions never lose precision or modify the value stored in the object. In Java:
convert a float to a double f2i 8b 1000 1011 value → result convert a float to an int f2l 8c 1000 1100 value → result convert a float to a long fadd 62 0110 0010 value1, value2 → result add two floats faload 30 0011 0000 arrayref, index → value load a float from an array fastore 51 0101 0001 arrayref, index, value →
A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23) × 2 127 ≈ 3.4028235 ...
byte, short, int, long, char (integer types with a variety of ranges) float and double, floating-point numbers with single and double precisions; boolean, a Boolean type with logical values true and false; returnAddress, a value referring to an executable memory address. This is not accessible from the Java programming language and is usually ...
The C language provides the four basic arithmetic type specifiers char, int, float and double (as well as the boolean type bool), and the modifiers signed, unsigned, short, and long. The following table lists the permissible combinations in specifying a large set of storage size-specific declarations.
One might desire to have a LinkedList of int, but this is not directly possible. Instead Java defines primitive wrapper classes corresponding to each primitive type: Integer and int, Character and char, Float and float, etc. One can then define a LinkedList using the boxed type Integer and insert int values into the list by boxing them as ...
The C11 standard [1] defines that conversions from floating point to integer must round toward zero. If C is used to convert the floating point value 127.25 to integer, then rounding should be applied first to give an ideal integer output of 127. Since the rounded integer is in the outputs range, the C standard would not classify this ...
Minifloats (in Survey of Floating-Point Formats) OpenEXR site; Half precision constants from D3DX; OpenGL treatment of half precision; Fast Half Float Conversions; Analog Devices variant (four-bit exponent) C source code to convert between IEEE double, single, and half precision can be found here; Java source code for half-precision floating ...