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  2. Wikipedia:How to draw a diagram with Dia - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:How_to_draw_a...

    Use the pointer button to move objects on the screen. Use the cursor button to change the text of a text object. Use the magnify button to zoom in. Use the button with four arrows to move around the diagram. Use the text button to add text to your diagram. The next 9 buttons are used to add shapes and lines to the diagram.

  3. Activity diagram - Wikipedia

    en.wikipedia.org/wiki/Activity_diagram

    In the Unified Modeling Language, activity diagrams are intended to model both computational and organizational processes (i.e., workflows), as well as the data flows intersecting with the related activities. [1] [3] "Object nodes hold data that is input to and output from executable nodes, and moves across object flow edges. Control nodes ...

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Sometimes objects represent more abstract entities, like an object that represents an open file, or an object that provides the service of translating measurements from U.S. customary to metric. Objects can contain other objects in their instance variables; this is known as object composition .

  5. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns, which describe how to solve recurring problems in object-oriented software. [1]

  6. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    Define a separate (visitor) object that implements an operation to be performed on elements of an object structure. Clients traverse the object structure and call a dispatching operation accept (visitor) on an element — that "dispatches" (delegates) the request to the "accepted visitor object". The visitor object then performs the operation ...

  7. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    In object-oriented programming, code is organized into objects that contain state that is owned by and (usually) controlled by the code of the object. Most object-oriented languages are also imperative languages. In object-oriented programming, programs are treated as a set of interacting objects.

  8. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  9. Sequence diagram - Wikipedia

    en.wikipedia.org/wiki/Sequence_diagram

    This diagram depicts the processes and objects involved and the sequence of messages exchanged as needed to carry out the functionality. Sequence diagrams are typically associated with use case realizations in the 4+1 architectural view model of the system under development. Sequence diagrams are sometimes called event diagrams or event scenarios.