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  2. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real -valued function. The most basic version starts with a real-valued function f, its derivative f ′, and ...

  3. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Use symmetry [12] Consider special cases [13] Use direct reasoning; Solve an equation [14] Also suggested: Look for a pattern [15] Draw a picture [16] Solve a simpler problem [17] Use a model [18] Work backward [19] Use a formula [20] Be creative [21] Applying these rules to devise a plan takes your own skill and judgement. [22]

  4. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Equation solving. The quadratic formula, the symbolic solution of the quadratic equation ax2 + bx + c = 0. An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated ...

  5. System of linear equations - Wikipedia

    en.wikipedia.org/wiki/System_of_linear_equations

    In mathematics, a system of linear equations (or linear system) is a collection of two or more linear equations involving the same variables. [1][2] For example, is a system of three equations in the three variables x, y, z. A solution to a linear system is an assignment of values to the variables such that all the equations are simultaneously ...

  6. Runge–Kutta methods - Wikipedia

    en.wikipedia.org/wiki/Runge–Kutta_methods

    In numerical analysis, the Runge–Kutta methods (English: / ˈrʊŋəˈkʊtɑː / ⓘ RUUNG-ə-KUUT-tah[1]) are a family of implicit and explicit iterative methods, which include the Euler method, used in temporal discretization for the approximate solutions of simultaneous nonlinear equations. [2]

  7. Runge–Kutta–Fehlberg method - Wikipedia

    en.wikipedia.org/wiki/Runge–Kutta–Fehlberg...

    In mathematics, the Runge–Kutta–Fehlberg method (or Fehlberg method) is an algorithm in numerical analysis for the numerical solution of ordinary differential equations. It was developed by the German mathematician Erwin Fehlberg and is based on the large class of Runge–Kutta methods. The novelty of Fehlberg's method is that it is an ...

  8. Bisection method - Wikipedia

    en.wikipedia.org/wiki/Bisection_method

    The bigger red dot is the root of the function. In mathematics, the bisection method is a root-finding method that applies to any continuous function for which one knows two values with opposite signs. The method consists of repeatedly bisecting the interval defined by these values and then selecting the subinterval in which the function ...

  9. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    To solve this problem, Kociemba devised a lookup table that provides an exact heuristic for . [17] When the exact number of moves needed to reach G 1 {\displaystyle G_{1}} is available, the search becomes virtually instantaneous: one need only generate 18 cube states for each of the 12 moves and choose the one with the lowest heuristic each time.