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Converts Unicode character codes, always given in hexadecimal, to their UTF-8 or UTF-16 representation in upper-case hex or decimal. Can also reverse this for UTF-8. The UTF-16 form will accept and pass through unpaired surrogates e.g. {{#invoke:Unicode convert|getUTF8|D835}} → D835.
Formats a Unicode character description inline. Template parameters This template prefers inline formatting of parameters. Parameter Description Type Status Hex value 1 Hexadecimal unicode codepoint Example 031A String required Character name 2 The canonical name is fetched from Wikidata, there is no longer any need to specify it manually. If supplied, it is ignored. Example COMBINING LEFT ...
Module:Unicode data/scripts: data mapping characters to their Unicode script properties (from Scripts.txt). The name data modules (Module:Unicode data/names/xxx) were compiled from UnicodeData.txt. Each one contains, at maximum, code points U+xxx000 to U+xxxFFF.
Formats a Unicode character description inline. Template parameters [Edit template data] This template prefers inline formatting of parameters. Parameter Description Type Status Hex value 1 Hexadecimal unicode codepoint Example 031A String required Character name 2 The canonical name is fetched from Wikidata, there is no longer any need to specify it manually. If supplied, it is ignored ...
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
A Unicode character is assigned a unique Name (na). [1] The name is composed of uppercase letters A–Z, digits 0–9, hyphen-minus and space.Some sequences are excluded: names beginning with a space or hyphen, names ending with a space or hyphen, repeated spaces or hyphens, and space after hyphen are not allowed.
In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...
Format is a function in Common Lisp that can produce formatted text using a format string similar to the print format string.It provides more functionality than print, allowing the user to output numbers in various formats (including, for instance: hex, binary, octal, roman numerals, and English), apply certain format specifiers only under certain conditions, iterate over data structures ...