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Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.
The 1991 video game Final Fantasy IV for the Super Nintendo Entertainment System (Released as "Final Fantasy II" in the United States) features a subterranean world that is inhabited by dwarves. The 1992 video game Ultima Underworld: The Stygian Abyss is set in a large cave system that contains the remnants of a failed utopian civilization.
In Japan, a collector's bundle called the "Ultimate Pack" was also released, featuring a game guide, an art book called Final Fantasy IV Complete Arts, and a seventeen-track CD called Final Fantasy IV: The After Years Sounds Plus, whose final five tracks were selected by polling the members of the Japanese Square Enix community website. [4] [8]
Manuscript Discovered in a Dragon's Cave (Polish: Rękopis znaleziony w Smoczej Jaskini) is a guide to fantasy literature. It was written in the form of an encyclopedia by Polish writer Andrzej Sapkowski , first published in 2001.
Final Fantasy V features a floating city named the Ronka Ruins. Final Fantasy XII has several in the form of solid earth islands suspended in the air by mystically charged stones inherent to the earth making up the foundation of the floating city, with Bhujerba being the only one visited and seen firsthand in the game.
Cave later battles Eclipso when working with government liaison Amanda Waller. He leads Mona Bennet and Bruce Gordon in retaking the country Parador from Eclipso, who breaks his legs. [8] Cave and his team helps the Justice Society of America retrieve Sand from the Earth's crust. [9] In Final Crisis, Carson discovers ancient cave drawings under ...
Dungeoneer's Survival Guide is a supplement which details how to run adventures in underground settings with specialized game rules for underground activities such as movement, combat, mining, and skill proficiencies. The book contains a section for Dungeon Masters that provides details on the ecology and the cultures of the underground ...
Final Fantasy XV: The Dawn of the Future is set on the Earth-like world of Eos, where humans are overseen by a divine race called the Astrals. A formative event is the Great War of Old, a conflict between the Astrals triggered when humanity attacked them and sent the Astral Ifrit into a destructive rage. [17]