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Jaipongan Mojang Priangan dance performance. ... Gugum Gumbira was born in 1945 in Bandung, Indonesia. ... and other modern popular cultural references in YouTube videos.
Ardikoesoema was born in Bandung, West Java on March 13, 1948, to a Sundanese parents. [3] She graduated valedictorian in grade school and salutatorian in high school. She graduated magna cum laude from the Bandung Institute of Technology (ITB) with architecture as her field of discipline. [3] [4] On April 8, 2018, at 20:59 WIB Ardikoesoema has ...
This is a list of notable video game companies that have made games for either computers ... Bandung: West Java: Indonesia 2013 ... Mojang AB: Stockholm: Sweden 2009 ...
Jaipongan Mojang Priangan dance. Sundanese dances (Indonesian: Tarian Sunda) is a dance tradition that is a part of ritual, artistic expression as well as entertainment and social conduct among the Sundanese people of West Java and Banten, Indonesia.
Minecraft is a media franchise developed from and centered around the video game of the same name. Primarily developed by Mojang Studios, the franchise consists of five video games, along with various books, merchandise, events, and an upcoming theatrical film. Microsoft acquired Mojang Studios in 2014, alongside the Minecraft franchise and its ...
Gunadi was born in Bandung, Indonesia. [2] [3] [4] She won a green card lottery when she was a teenager and moved to Los Angeles. When she first moved to the US, she attended a free program for adult ESL students to learn English. She then went to university in Los Angeles. Her first job was working at Pizza Hut as a telephone operator.
Minecon (alternatively capitalised as MineCon, or MINECON), also known as Minecraft Live, is an annual interactive livestream and fan convention about the video game Minecraft, hosted by Mojang. [1] The first gathering in 2010 was known as MinecraftCon. The event then went by the Minecon name from 2011 to 2019.
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [4] [5] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.