Search results
Results from the WOW.Com Content Network
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.
Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...
The origin of the word pixie is uncertain. It could have come from the Swedish dialectal pyske, meaning 'small fairy'. [6] Others have disputed this, given there is no plausible case for Nordic dialectal records in southwest Britain, claiming instead—in view of the Cornish origin of the piskie—that the term is more Celtic in origin, though no clear ancestor of the word is known.
Raster-based image editors, such as PaintShop Pro, Corel Painter, Adobe Photoshop, Paint.NET, Microsoft Paint, Krita, and GIMP, revolve around editing pixels, unlike vector-based image editors, such as Xfig, CorelDRAW, Adobe Illustrator, or Inkscape, which revolve around editing lines and shapes . When an image is rendered in a raster-based ...
3 What exactly is the difference between a pixie and a sprite? 4 comments. 4 Page move. 3 comments. 5 References. 2 comments. 6 Pixies. 3 comments. 7 Cleanup. 2 ...
2. Hoppin’ John. Southerners are usually eating Hoppin’ John (a simmery mix of black-eyed peas and rice) on New Year's Day. Like most “vegetable” recipes from around this area, it contains ...
One of the most common problems with programming games that use isometric (or more likely dimetric) projections is the ability to map between events that happen on the 2d plane of the screen and the actual location in the isometric space, called world space. A common example is picking the tile that lies right under the cursor when a user clicks.
These are fictional fairies, pixies, sprites, (etc.), listed in alphabetical order. This is a dynamic list and may never be able to satisfy particular standards for completeness. You can help by adding missing items with reliable sources .