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Chrono Trigger used a 32-megabit ROM cartridge with battery-backed RAM for saved games, lacking special on-cartridge coprocessors. The Japanese release of Chrono Trigger included art for the game's ending and running counts of items in the player's status menu. [62]
Chrono Trigger is a role-playing video game which was released on the Super Nintendo Entertainment System on March 11, 1995 in Japan and on August 22 in North America. The game's story follows a group of young adventurers led by Crono, who are accidentally transported through time and learn that the world will be destroyed in the distant future.
It forms part of the Chrono series, acting as a side story to the 1995 game Chrono Trigger. A version of the game is included with Chrono Cross: The Radical Dreamers Edition, which was released worldwide on April 7, 2022, for Windows, the Nintendo Switch, the PlayStation 4 and the Xbox One.
Chrono Trigger: Crimson Echoes is a fangame developed by the international team Kajar Laboratories as a ROM hack of Square's role-playing video game Chrono Trigger for the Super Nintendo Entertainment System. It was conceived as an unofficial installment in the Chrono series, set between the events of Chrono Trigger and its sequel Chrono Cross.
Chrono Resurrection, also known as Chrono Trigger: Resurrection, is an unreleased fangame developed by North American team Resurrection Games under Nathan Lazur's direction. It is based on the critically acclaimed role-playing game Chrono Trigger for the Super Nintendo Entertainment System by the Japanese company Square .
Crono, known as Chrono (Japanese: クロノ, Hepburn: Kurono) in Japan, is a fictional character in the Chrono series of video games by Square and the series' namesake. He has appeared in two games, starring as the protagonist in the 1995 role-playing game Chrono Trigger and Chrono Cross, where he makes a brief appearance.
Chrono Trigger story planner and script writer Masato Katō noted that Lucca was the character in the game that he felt most emotionally attached to, due to her kindness, dignity, and occasional obliviousness. [2] He also identified the first time Robo and Lucca met as one of his favorite events in the game. [2]
A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardware and memory improved, which led to bigger and more complex computer games, which, in turn, tended to ...
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