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  2. Entity–control–boundary - Wikipedia

    en.wikipedia.org/wiki/Entity–control–boundary

    The classes are then refined and re-structured or reorganized as needed for the design, for example: Factoring out common behaviors in different use-case controls; Identifying a central boundary class for each kind of human actor and for each external system that would provide a consistent interface to the outside world.

  3. Stereotype (UML) - Wikipedia

    en.wikipedia.org/wiki/Stereotype_(UML)

    In UML, become is a keyword for a specific UML stereotype, and applies to a dependency (modeled as a dashed arrow). Become shows that the source modeling element (the arrow's tail) is transformed into the target modeling element (the arrow's head), while keeping some sort of identity, even though it may have changed values, state, or even class.

  4. One-class classification - Wikipedia

    en.wikipedia.org/wiki/One-class_classification

    In machine learning, one-class classification (OCC), also known as unary classification or class-modelling, tries to identify objects of a specific class amongst all objects, by primarily learning from a training set containing only the objects of that class, [1] although there exist variants of one-class classifiers where counter-examples are used to further refine the classification boundary.

  5. Boundary-value analysis - Wikipedia

    en.wikipedia.org/wiki/Boundary-value_analysis

    The boundary between two partitions is the place where the behavior of the application changes and is not a real number itself. The boundary value is the minimum (or maximum) value that is at the boundary. The number 0 is the maximum number in the first partition, the number 1 is the minimum value in the second partition, both are boundary values.

  6. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  7. Homology (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Homology_(mathematics)

    For example, any embedded circle in already bounds some embedded disk in , so such gives rise to a boundary class in the homology of . By contrast, no embedding of S 1 {\\displaystyle S^{1}} into one of the 2 lobes of the figure-eight shape gives a boundary, despite the fact that it is possible to glue a disk onto a figure-eight lobe.

  8. Decision boundary - Wikipedia

    en.wikipedia.org/wiki/Decision_boundary

    Decision boundaries are not always clear cut. That is, the transition from one class in the feature space to another is not discontinuous, but gradual. This effect is common in fuzzy logic based classification algorithms, where membership in one class or another is ambiguous. Decision boundaries can be approximations of optimal stopping boundaries.

  9. k-nearest neighbors algorithm - Wikipedia

    en.wikipedia.org/wiki/K-nearest_neighbors_algorithm

    That is, examples of a more frequent class tend to dominate the prediction of the new example, because they tend to be common among the k nearest neighbors due to their large number. [6] One way to overcome this problem is to weight the classification, taking into account the distance from the test point to each of its k nearest neighbors.