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  2. Sleep (system call) - Wikipedia

    en.wikipedia.org/wiki/Sleep_(system_call)

    On Windows, the Sleep() function takes a single parameter of the number of milliseconds to sleep. The Sleep() function is included in kernel32.dll. [1]The Sleep() function has a resolution no higher than the current timer resolution, typically 16ms but at minimum 1ms, adjustable via the timeBeginPeriod() family of "media timer" APIs.

  3. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    Busy-waiting itself can be made much less wasteful by using a delay function (e.g., sleep()) found in most operating systems. This puts a thread to sleep for a specified time, during which the thread will waste no CPU time. If the loop is checking something simple then it will spend most of its time asleep and will waste very little CPU time.

  4. Yield (multithreading) - Wikipedia

    en.wikipedia.org/wiki/Yield_(multithreading)

    std::this_thread::yield() in the language C++, introduced in C++11. The Yield method is provided in various object-oriented programming languages with multithreading support, such as C# and Java. [2] OOP languages generally provide class abstractions for thread objects. yield in Kotlin

  5. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Instead, it will begin the download process using a non-blocking mechanism (such as a background thread), and immediately return an unresolved, unrejected Task<byte[]> to this function. With the await keyword attached to the Task , this function will immediately proceed to return a Task<int> to its caller, who may then continue on with other ...

  6. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    As an example of the first possibility, in C++11, a thread that needs the value of a future can block until it is available by calling the wait() or get() member functions. A timeout can also be specified on the wait using the wait_for() or wait_until() member functions to avoid indefinite blocking.

  7. process.h - Wikipedia

    en.wikipedia.org/wiki/Process.h

    process.h is the C header file which contains function declarations and macros used in working with threads and processes. Most C compilers that target DOS, Windows 3.1x, Win32, OS/2, Novell NetWare or DOS extenders supply this header and the library functions in their C library.

  8. pthreads - Wikipedia

    en.wikipedia.org/wiki/Pthreads

    If a programmer wanted the threads to communicate with each other, this would require defining a variable outside of the scope of any of the functions, making it a global variable. This program can be compiled using the gcc compiler with the following command: gcc pthreads_demo.c -pthread -o pthreads_demo

  9. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Cycle i + 3: thread scheduler invoked, switches to thread B. Cycle i + 4: instruction k from thread B is issued. Cycle i + 5: instruction k + 1 from thread B is issued. Conceptually, it is similar to cooperative multi-tasking used in real-time operating systems, in which tasks voluntarily give up execution time when they need to wait upon some ...