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The project was inspired by the late Paddy Griffith, a professional military historian on the staff of the Department of War Studies, Royal Military Academy Sandhurst before becoming a full-time author and freelance historian and lecturer in the early 1990s. Paddy Griffith asked why the history of wargaming was poorly documented and why there ...
Welcome to the Cold War WikiProject.This project covers all articles about people, places, things, and events associated with the Cold War.We acknowledge that several of these articles, particularly relating to nations and individuals, also fall within the scope of other extant projects, and will not attempt to assert any sort of control over them.
In 1956, Scruby organized the first miniature wargaming convention in America, which was attended by just fourteen people. From 1957 to 1962, he self-published the world's first wargaming magazine, titled The War Game Digest, through which wargamers could publish their rules and share game reports. It had fewer than two hundred subscribers, but ...
C.F. Wesencraft Practical wargaming, Hippocrene Books, 1974 ISBN 978-0-88254-271-3 reprinted by the History of Wargaming Project link; C.F. Wesencraft With Pike and Musket, reprinted by the History of Wargaming Project link; Andrew Wilson War Gaming, Penguin 1970. Terence Wise Airfix magazine Guides: American Civil War Wargaming, P.Stephens Ltd ...
Advanced War Games, Stanley Paul, London, (1965), ISBN 0-09-087350-5, reprinted 2008; War Game Campaigns, Stanley Paul (1963), Sport Shelf reprinted (1970) ISBN 9780392002769; War Game Campaigns, History of Wargaming Project Archived July 7, 2011, at the Wayback Machine, Sport Shelf; First Edition (1 Jan. 1970), ISBN 978-0091024901
After World War II, wargaming ceased in Germany, as well as in the other Axis powers. Germany didn't even have an army until 1955, so they saw little need to wargame. When West Germany established its new army in 1955, they had so few officers with wargaming experience that the German War College asked the US Air Force to provide it an officer ...
Proud Prophet was a war game played by the United States that was designed by Thomas Schelling and began on June 20, 1983. [1] The simulation was played in real time during the Cold War. Proud Prophet was essentially played to test out various proposals and strategies, in response to the Soviet Union's military buildup.
Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. . Military simulations are seen as a useful way to develop tactical, strategical and doctrinal solutions, but critics argue that the conclusions drawn from such models are inherently flawed, due to the approximate nature of ...