Search results
Results from the WOW.Com Content Network
Space flight occurs beyond the Earth's atmosphere, and space flight simulators feature the ability to roll, pitch, and yaw. Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis.
Space Shuttle: A Journey into Space is a space flight simulator game designed by Steve Kitchen for the Atari 2600 and published by Activision in 1983. [1] It is one of the first realistic spacecraft simulations available for home systems.
The Space Shuttle external tank (ET) carried the propellant for the Space Shuttle Main Engines, and connected the orbiter vehicle with the solid rocket boosters. The ET was 47 m (153.8 ft) tall and 8.4 m (27.6 ft) in diameter, and contained separate tanks for liquid oxygen and liquid hydrogen.
In the game, the players control a Space Shuttle that departs from the Vehicle Assembly Building and returns to Earth at the Shuttle Landing Facility.. The game is organized into missions that emulate the experience of Space Shuttle missions, including launching the Hubble Space Telescope and using the Manned Maneuvering Unit to repair satellites. [1]
The Space Shuttle was a partially reusable low Earth orbital spacecraft system operated by NASA (the National Aeronautics and Space Administration). Its official program name was Space Transportation System (STS), taken from a 1969 plan for a system of reusable spacecraft of which it was the only item funded for development. [ 1 ]
Responsible for all Space Shuttle-based activities related to construction and operation of the Space Station, including logistics and transfer items stored in a multi-purpose logistics module (MPLM) or Spacehab. Also responsible for all Shuttle payloads, from Spacehab to the Hubble Space Telescope to deployable satellites. On Shuttle missions ...
Materials based on Hubble Space Telescope data may be copyrighted if they are not explicitly produced by the STScI. See also {{PD-Hubble}} and {{Cc-Hubble}} . The SOHO (ESA & NASA) joint project implies that all materials created by its probe are copyrighted and require permission for commercial non-educational use.
On August 2, 2016, Microsoft released the Xbox One S, which supports 4K streaming and has an Ultra HD Blu-ray disc drive, but does not support 4K gaming. [89] On November 10, 2016, Sony released the PlayStation 4 Pro, which supports 4K streaming and gaming, [90] though many games use checkerboard rendering or are upscaled 4K. [91]