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Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...
A color wheel is a tool that provides a visual representation of the relationships between all possible hues. The primary colors are arranged around a circle at equal (120 degree) intervals. (Warning: Color wheels frequently depict "Painter's Colors" primary colors, which leads to a different set of hues than additive colors.)
The third number, the value (or brightness), ranges from 0 to 100%, with 0% indicating black and 100% indicating the brightest possible intensity of a color, whether white or otherwise, as limited by a maximum in RGB color space. In HSL color space, on the other hand, only white can have a lightness of 100%.
Although the ISCC-NBS does not list the color codes, the individual color lists it is drawn from DO list the color codes:Keraunos 07:58, 20 January 2010 (UTC) FEDERAL SPECIFICATIONS FOR READY-MIXED PAINTS: Federal Specification TT-C-595, Colors; (for) Ready-Mixed Paints: Federal Specifications for Ready-Mixed Paints: Keraunos ( talk ) 08:16, 20 ...
It is able to store a wider range of color values than sRGB. The Wide Gamut color space is an expanded version of the Adobe RGB color space, developed in 1998. As a comparison, the Adobe Wide Gamut RGB color space encompasses 77.6% of the visible colors specified by the Lab color space, whilst the standard Adobe RGB color space covers just 50.6%.
The first coordinate, H , is the same as the Hue coordinate in HSL and HSV. W and B stand for Whiteness and Blackness respectively and range from 0–100% (or 0–1). The mental model is that the user can pick a main hue and then “mix” it with white and/or black to produce the desired color. [2]
Color Space and Its Divisions: Color Order from Antiquity to the present. New York: Wiley. ISBN 978-0-471-32670-0. This book only briefly mentions HSL and HSV, but is a comprehensive description of color order systems through history. Levkowitz, Haim; Herman, Gabor T. (1993). "GLHS: A Generalized Lightness, Hue and Saturation Color Model".
Color space conversion is the translation of the representation of a color from one basis to another. This typically occurs in the context of converting an image that is represented in one color space to another color space, the goal being to make the translated image look as similar as possible to the original.