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PanzerBlitz is a tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set on the Eastern Front of World War II. The game, which was the most popular board wargame of the 1970s, is notable for being the first true board-based tactical-level, commercially available conflict simulation wargame.
The new company produced a series of wargames of approximately the same scale and using similar rules, all designed by Dunnigan: Tactical Game 3 (sold to Avalon Hill and republished as PanzerBlitz), Combat Command, Red Star/White Star, Kampfpanzer, and Desert War. [2] Red Star/White Star was published in 1972 with graphic design by Redmond A ...
Panzerblitz is a German anti-tank unguided aerial rocket developed during the Second World War. The missile was based on the R4M Orkan air-to-air rocket used by the Messerschmitt Me 262 . It was fitted with either an 80 mm (3.1 in)-diameter standard [ clarification needed ] warhead, in Panzerblitz I, or a 210 mm (8.3 in)-diameter hollow charge ...
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PanzerBlitz [3] 1970 Panzergruppe Guderian: 1984 First published by SPI in 1976 Panzerkrieg: 1983 Originally published by OSG Panzer Leader: 1974 Past Lives: 1988 Patton's Best: 1987 Paydirt: 1979 American football: Pennant Race: 1983 Baseball: Perilous Lands: 1985 A Powers & Perils adventure, published as a BookCase Game The Peter Principle: 1981
With his partners from the Hundred Years War, Daniel Masterson and Albert Nofi, Dunnigan founded the online military news site StrategyPage in 1999, of which he is the editor-in-chief. Podcasts of his commentaries on history, military affairs, and the contemporary world are regularly posted on StrategyPage.Com and as at Instapundit.com
PanzerBlitz is considered to be revolutionary in the history of tactical war-games and brought many new players into the hobby. When it was released in 1970, the few war-games available for purchase were generally larger scale strategic war-games that did not delve into the same kind of unit detail. [2]
[2] In the 1980 book The Complete Book of Wargames, game designer Jon Freeman thought "while if in not in some ways as successful or as satisfying as its preeminent forefather [PanzerBlitz], The Arab-Israeli Wars is nonetheless a good tactical game." Freeman also thought the game system was outdated, saying, "The main problem is that the system ...