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  2. Homeworld 2 - Wikipedia

    en.wikipedia.org/wiki/Homeworld_2

    Homeworld 2 uses a proprietary scripting language, known as SCAR (SCripting At Relic) in addition to others. The SCAR language was created for the express purpose of coding in Homeworld 2 and deals mainly with events in the single-player campaign (zooming out with the camera, creating enemy ships, moving the player to the next level, etc.).

  3. Homeworld (series) - Wikipedia

    en.wikipedia.org/wiki/Homeworld_(series)

    Relic Entertainment developed the first two Homeworld games (Homeworld and Homeworld 2). The series then spent over a decade in dormancy until Gearbox Software acquired the franchise in 2012 and tasked Blackbird Interactive to develop Homeworld 3 , the third mainline installment of the franchise, and the spin-off game Homeworld: Deserts of Kharak .

  4. List of video game remakes and remastered ports - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_remakes...

    This is a list of video game remakes and remastered ports. ... Homeworld 2: 2003 Windows, Mac OS X ... Classic Mac OS Marathon 2: Durandal: 2007

  5. List of games ported by Aspyr - Wikipedia

    en.wikipedia.org/wiki/List_of_games_ported_by_Aspyr

    Homeworld 2: Ported by Beenox: Indiana Jones and the Emperor's Tomb: Ported by TransGaming: MTX Mototrax: MacOS, Microsoft Windows: Ported by Beenox: Pitfall: The Lost Expedition: MacOS: Shrek 2: Space Colony: Spider-Man 2: The Game: Star Wars: Knights of the Old Republic: The Lord of the Rings: The Return of the King: Ported by Beenox: Tom ...

  6. HW2 - Wikipedia

    en.wikipedia.org/wiki/HW2

    Download as PDF; Printable version; In other projects ... move to sidebar hide. HW2 may refer to: Homeworld 2, a 2003 video game; Halo Wars 2, a 2017 video game ...

  7. List of Relic Entertainment games - Wikipedia

    en.wikipedia.org/wiki/List_of_Relic...

    Relic Entertainment is a Canadian video game developer based in Vancouver and founded in June 1997 by Alex Garden and Luke Moloney. [1] After its debut title Homeworld (1999), the company developed two more games, Impossible Creatures (2003) and Homeworld 2 (2003), and signed a contract with publisher THQ for an additional two games. [2]

  8. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    The Internet provides an inexpensive medium to promote and distribute user created content like mods, an aspect commonly known as Web 2.0. Video game modding was described as remixing of games and can be therefore seen as part of the remix culture as described by Lawrence Lessig, [29] or as a successor to the playful hacker culture that ...

  9. Relic Entertainment - Wikipedia

    en.wikipedia.org/wiki/Relic_Entertainment

    Relic Entertainment Inc. (formerly known as THQ Canada Inc.) is a Canadian video game developer based in Vancouver, founded in 1997.The studio specializes in real-time strategy games and is known for series such as Homeworld, Warhammer 40,000: Dawn of War and Company of Heroes.

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