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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Different models can be generated by changing both deterministic parameters and a random seed. In computing , procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power.

  4. List of fictional elements, materials, isotopes and subatomic ...

    en.wikipedia.org/wiki/List_of_fictional_elements...

    Minecraft "Perhaps the biggest stroke of genius in Minecraft". [67] This red mineral serves as in-game wiring, letting players lay down logic circuitry that controls pistons, minecarts and other dynamic elements in the game. [67] It is found as ore in deep caves.

  5. Random seed - Wikipedia

    en.wikipedia.org/wiki/Random_seed

    A random seed (or seed state, or just seed) is a number (or vector) used to initialize a pseudorandom number generator.. A pseudorandom number generator's number sequence is completely determined by the seed: thus, if a pseudorandom number generator is later reinitialized with the same seed, it will produce the same sequence of numbers.

  6. Pseudorandom generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_generator

    Noam Nisan (1992) showed that this derandomization can actually be achieved with a pseudorandom generator of seed length (⁡) that fools all (⁡)-space machines. Nisan's generator has been used by Saks and Zhou (1999) to show that probabilistic log-space computation can be simulated deterministically in space O ( log 1.5 ⁡ n ...

  7. Blum Blum Shub - Wikipedia

    en.wikipedia.org/wiki/Blum_Blum_Shub

    The seed x 0 should be an integer that is co-prime to M (i.e. p and q are not factors of x 0) and not 1 or 0. The two primes, p and q , should both be congruent to 3 (mod 4) (this guarantees that each quadratic residue has one square root which is also a quadratic residue), and should be safe primes with a small gcd (( p-3 ) /2 , ( q-3 ) /2 ...

  8. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    The second row is the same generator with a seed of 3, which produces a cycle of length 2. Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation.

  9. Middle-square method - Wikipedia

    en.wikipedia.org/wiki/Middle-square_method

    It is acceptable to pad the seeds with zeros to the left in order to create an even valued n-digit number (e.g. 540 → 0540). For a generator of n-digit numbers, the period can be no longer than 8 n. If the middle n digits are all zeroes, the generator then outputs zeroes forever. If the first half of a number in the sequence is zeroes, the ...