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Xbox Games Store (formerly Xbox Live Marketplace) was a unified storefront for the Xbox 360 and Xbox One which offered both free and premium content for download including Xbox Live Arcade titles, Xbox indie games, original Xbox games, Xbox 360 game demos, game expansion material (e.g. extra maps, vehicles, songs), trailers, gamer pictures and ...
Ray Cox IV, [2] known online as Stallion83, is a video game player known for his high Xbox Gamerscore, points for completing in-game challenges known as achievements. He was the first player to reach 1,000,000 points in early 2014. [3] He held the position as early as 2008 [3] and was later recognized as the Guinness World Record holder.
TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.
The voice feature worked between Xbox 360 and Windows until 2010, when Microsoft updated the voice codec for Xbox Live. Games, such as Shadowrun, [32] now only support the text portion of this feature; Multiplayer gameplay via Games for Windows – Live; Matchmaking depending on the user's cumulative gamerscore, rep, location, language and ...
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Xbox Games Store (formerly Xbox Live Marketplace) was a digital distribution platform previously used by Microsoft's Xbox 360 video game console and formerly by the Xbox One. The service allowed users to download or purchase video games (including both Xbox Live Arcade games and full Xbox 360 titles), add-ons for existing games, game demos ...
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Xbox Wire is Xbox's news blog, launched by Microsoft in May 2013 in preparation for the announcement of the Xbox One. [71] It was Microsoft's first Xbox-focused blog since it shut down Gamerscore in early 2009. [72] In March 2022, a Japanese-language version of the site was published as part of Microsoft's focus on the Japanese gaming market. [73]