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  2. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In the Dart language, used in the Flutter SDK, the conventions are similar to those of Java, except that constants are written in lowerCamelCase. Dart imposes the syntactic rule that non-local identifiers beginning with an underscore ( _ ) are treated as private (since the language does not have explicit keywords for public or private access).

  3. Snake case - Wikipedia

    en.wikipedia.org/wiki/Snake_case

    Piece of code from a module of the Linux kernel, which uses snake case for identifiers. Snake case (sometimes stylized autologically as snake_case) is the naming convention in which each space is replaced with an underscore (_) character, and words are written in lowercase.

  4. List of Java keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_keywords

    [5] [6] This keyword is also used to declare that a method returns a value of the primitive type long. [7] [8] native Used in method declarations to specify that the method is not implemented in the same Java source file, but rather in another language. [8] new Used to create an instance of a class or array object.

  5. The Elements of Java Style - Wikipedia

    en.wikipedia.org/wiki/The_Elements_of_Java_Style

    The Elements of Java Style is a book of rules of programming style in the Java computer language. [1] The book was published by Cambridge University Press in January 2000. The book provides conventions for formatting, naming, documentation, programming and packaging.

  6. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    An identifier is the name of an element in the code. There are certain standard naming conventions to follow when selecting names for elements. Identifiers in Java are case-sensitive. An identifier can contain: Any Unicode character that is a letter (including numeric letters like Roman numerals) or digit. Currency sign (such as ¥).

  7. Java annotation - Wikipedia

    en.wikipedia.org/wiki/Java_annotation

    In the Java computer programming language, an annotation is a form of syntactic metadata that can be added to Java source code. [1] Classes, methods, variables, parameters and Java packages may be annotated. Like Javadoc tags, Java annotations can be read from source files.

  8. Category:Articles with example Java code - Wikipedia

    en.wikipedia.org/wiki/Category:Articles_with...

    Persist (Java tool) Pointer (computer programming) Polymorphism (computer science) Population-based incremental learning; Prepared statement; Producer–consumer problem; Project Valhalla (Java language) Prototype pattern; Proxy pattern

  9. Category:Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Category:Java_(programming...

    Jakarta Expression Language; Java Access Bridge; Java Class Library; Java class loader; Java concurrency; Java Debug Wire Protocol; Java Interface Definition Language; Template:Java mobile; Java resource bundle; Java syntax; Java TV; Java view technologies and frameworks; JavaTest harness; Java Development Kit; Joe-E; JOrgan