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  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Rotation matrix. In linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix. rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system.

  3. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    Quaternions give a simple way to encode this [7] axis–angle representation using four real numbers, and can be used to apply (calculate) the corresponding rotation to a position vector (x,y,z), representing a point relative to the origin in R 3. Euclidean vectors such as (2, 3, 4) or (a x, a y, a z) can be rewritten as 2 i + 3 j + 4 k or a x ...

  4. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    Rodrigues' rotation formula. In the theory of three-dimensional rotation, Rodrigues' rotation formula, named after Olinde Rodrigues, is an efficient algorithm for rotating a vector in space, given an axis and angle of rotation. By extension, this can be used to transform all three basis vectors to compute a rotation matrix in SO (3), the group ...

  5. Classical Hamiltonian quaternions - Wikipedia

    en.wikipedia.org/wiki/Classical_Hamiltonian...

    Classical elements of a quaternion. Hamilton defined a quaternion as the quotient of two directed lines in tri dimensional space; [1] or, more generally, as the quotient of two vectors. [2] A quaternion can be represented as the sum of a scalar and a vector. It can also be represented as the product of its tensor and its versor.

  6. Angular velocity - Wikipedia

    en.wikipedia.org/wiki/Angular_velocity

    In physics, angular velocity (symbol ω or , the lowercase Greek letter omega), also known as angular frequency vector, [ 1 ] is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates (spins or revolves) around an axis of rotation and how fast the axis itself ...

  7. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    The difference between two coordinates immediately yields the single axis of rotation and angle between the two orientations. The natural log of a quaternion represents curving space by 3 angles around 3 axles of rotation, and is expressed in arc-length; similar to Euler angles, but order independent. [10]

  8. Angular distance - Wikipedia

    en.wikipedia.org/wiki/Angular_distance

    Angular distance. Angular distance or angular separation is the measure of the angle between the orientation of two straight lines, rays, or vectors in three-dimensional space, or the central angle subtended by the radii through two points on a sphere. When the rays are lines of sight from an observer to two points in space, it is known as the ...

  9. Quaternion - Wikipedia

    en.wikipedia.org/wiki/Quaternion

    The quaternion is called the vector part (sometimes imaginary part) of q, and a is the scalar part (sometimes real part) of q. A quaternion that equals its real part (that is, its vector part is zero) is called a scalar or real quaternion, and is identified with the corresponding real number.