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  2. Full Mame Romset for Retroarch MAME2003-Plus and Screenshots -...

    www.1emulation.com/forums/topic/36093-full-mame-romset-for-retroarch-mame2003...

    here is a download for a full romset for the MAME2003-Plus core for Retroarch.mame2003-plus can be used on a lot of different devices and consoles.you can also use this romset on mame72 release7 for xbox 360 and mamenx 0.72 on the nintendo switch.info about all the changes and new games added.htt...

  3. Williams Sound ROM Information Wiki - Updated

    forums.arcade-museum.com/threads/williams-sound-rom-information-wiki-updated...

    I have added a Wiki Page with information (and Downloads) for all of the Williams Arcade Sound ROM's (and Test ROMS). I have also included the latest ones from @SynaMax that patches the self-test button for Sinistar! Let me know if you find any issues. I plan on adding some diagrams at some...

  4. Arcade Rom Patcher V4 (High Score Saves, Flip Screen, Freeplay...

    forums.arcade-museum.com/threads/arcade-rom-patcher-v4-high-score-saves-flip...

    Just thought some of you might be interested in my windows Patching program for Arcade Roms. It has patches for 285 rom sets covering 78 different games. A significant number of these are for High Score Saving as well as Freeplay, Flip Screen and conversions.

  5. EPROM Checking and Verifying - Museum of the Game Forums

    forums.arcade-museum.com/threads/eprom-checking-and-verifying.296044

    Another way is to look at the MAME ROM file's size (from the file itself, or from the MAME source code) and infer what type of EPROM type/size would be correct for a file of that size. The following table helps with this method: Code: typepinskbitkByteMbitMbytehex sizeaddressnotes.

  6. Ms. Pacman ROMS (9332B's) and reading with GQ-4x4 - Museum of the...

    forums.arcade-museum.com/threads/ms-pacman-roms-9332bs-and-reading-with-gq-4x4...

    Yes, it's in the database because [Ms.] Pac Man program code can be implemented on either 4 4KiB roms or 8 2KiB roms. Ms Pac Man and Pac Man both use the same 6E,6F,6H,6J roms. I think if you appended the lower and upper half reads of your 2516 read of the 6E masked rom, it should definitely match the PACMAN.6E file.

  7. Identify ROMs on Pac-Man PCB? - Museum of the Game Forums

    forums.arcade-museum.com/threads/identify-roms-on-pac-man-pcb.404575

    It's quite simple. You can ignore any letters/numbers before/after the 2532. 2532 is. the only important part of the EPROM. The HN46 is irrelevant and unimportant. So is the JL and JDL crap, all irrelevant. The only somewhat important number after the 2532 is the -45 or -30 or -20 which.

  8. Donkey Kong - Which ROMs? | Museum of the GameĀ® & International...

    forums.arcade-museum.com/threads/donkey-kong-which-roms.467966

    Ontario, Canada. Mar 25, 2020. #3. There is a 2-board and 4-board version of DK, so the rom locations are different. I believe the MAME roms are named after the 4-board version, so if you have the 2-board version, you'll have to use the following mapping. Function Chip Type 2-Board 4-Board location. Color Maps 256x4 prom 2E (CPU) 2K (CPU)

  9. Pandora's Box 6 Owners - Museum of the Game Forums

    forums.arcade-museum.com/threads/pandoras-box-6-owners-update.445414

    VGA and HDMI output, Adapt to more monitors Arcade version adds support for CRT output Console with 8 +6 key, fully meet all the needs for the game. (Optional Installation of the original three and buttons, the original joystick.) NOTE: This version of Pandora's Box 6 can connect to a HDMI or LCD Monitor or 15K CRT monitor.

  10. Robotron ROMs | Museum of the GameĀ® & International Arcade...

    forums.arcade-museum.com/threads/robotron-roms.524721

    The SB (Solid Blue) rom set only actually modifies 8 of the original 12 YO roms. Those being : 3,4,5,6,7,A,B,C MAME defines the "Parent" rom set (ie. the "Master" set) as the latest version of any rom set. So for Robotron, the "parent" set is the SB set. So The RobotronYO MAME set will have 4 common roms (1,2,8,9) as SB ,

  11. Asteroids Deluxe.. easy version or hard version. Is this True?

    forums.arcade-museum.com/threads/asteroids-deluxe-easy-version-or-hard-version...

    And yes, this is true, and how things went down. Atari basically overcompensated when they made AD (as they sought to make the game harder to marathon), and then needed to back off a bit because they made it a little TOO hard, hence the v2 ROMs However it should be noted that the v2 'hard' dip setting is NOT the same code as the v1 ROMs.