Ad
related to: level designerus.jobrapido.com has been visited by 1M+ users in the past month
- Jobs in Houston, Tx
903 Vacancies available
Find your New Job
- Latest Jobs in New Jersey
All available Jobs listed
Find your New Job
- Jobs in Phoenix, Az
857 Vacancies available
Don't miss any of them.
- Jobs in North Carolina
245 Vacancies available
in your City. Don't miss any.
- Jobs in Houston, Tx
Search results
Results from the WOW.Com Content Network
Richard Gray (also known as Levelord) is a video game designer who is best known for designing levels for 3D video games. [1] His most famous works are perhaps the levels for Duke Nukem 3D and SiN. During development of the expansion for Duke Nukem 3D, he quit his position at 3D Realms to co-found the company that became Ritual Entertainment.
Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [8] [9] [10] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.
Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.
The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games. It does not include people in managerial roles (which often includes titles like "Producer" or "Development Director") or people who developed a concept without doing actual design work on the ...
When this game was presented to Valve, an American video game developer, publisher, and digital distribution company, Kim Swift was hired to both lead the Portal team and be a level designer. Kim developed a level design process for Portal which rapidly cycled through designing, playtesting, and iterating on the design. [15] Her game was ...
Yasuhisa Yamamura (Japanese: 山村 康久, Hepburn: Yamamura Yasuhisa, born December 10, 1964 in Hyōgo Prefecture) is a Japanese video game designer working for Nintendo. He was involved as a level designer in the development of numerous games in the Super Mario and The Legend of Zelda series.
Brian Allgeier (born March 10, 1971) is an American video game designer who is best known for being the original designer and creative director of the Ratchet & Clank series developed by Insomniac Games for the PS2, PS3, PS4 and PS5.
Harvey Smith (born 1966) is an American video game designer and writer, working at Arkane Studios. Smith has lectured in various places around the world on topics such as level design, emergent gameplay, leadership, game unit differentiation, [1] future trends and interactive narrative.
Ad
related to: level designerus.jobrapido.com has been visited by 1M+ users in the past month