Search results
Results from the WOW.Com Content Network
According to Planet Minecraft statistics, Greenfield is the third-most downloaded Minecraft map of all time. [ 6 ] Greenfield is designed to resemble the West Coast of the United States, heavily inspired by Los Angeles , [ 2 ] and is built to a one-to-one scale, with each block's size being one cubic meter. [ 7 ]
Address geocoding, or simply geocoding, is the process of taking a text-based description of a location, such as an address or the name of a place, and returning geographic coordinates, frequently latitude/longitude pair, to identify a location on the Earth's surface. [1]
A geofence can be dynamically generated (as in a radius around a point location) or match a predefined set of boundaries (such as school zones or neighborhood boundaries). The use of a geofence is called geofencing, and one example of use involves a location-aware device of a location-based service (LBS) user entering or exiting a geofence ...
In turn, positions can determine a meaningful location, such as a street address. Geoposition is sometimes referred to as geolocation, and the process of geopositioning may also be described as geo-localization. Specific instances include: animal geotracking, the process of inferring the location of animals over time;
This is a list of geolocation-based video games, also known as location-based video games. The games on this list typically run on a mobile phone using GPS for geolocation. Some games on this list also have augmented reality features.
GeoJSON [1] is an open standard format designed for representing simple geographical features, along with their non-spatial attributes.It is based on the JSON format.. The features include points (therefore addresses and locations), line strings (therefore streets, highways and boundaries), polygons (countries, provinces, tracts of land), and multi-part collections of these types.
A location-based game (also called location-enabled game, geolocation-based game, or simply geo game) is a type of game in which the gameplay evolves and progresses via a player's real world location. Location-based games must provide some mechanism to allow the player to report their location, usually with GPS.
Geohash is a public domain geocode system invented in 2008 by Gustavo Niemeyer [2] which encodes a geographic location into a short string of letters and digits. Similar ideas were introduced by G.M. Morton in 1966. [ 3 ]