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  2. Lambertian reflectance - Wikipedia

    en.wikipedia.org/wiki/Lambertian_reflectance

    Diagram of Lambertian diffuse reflection. The black arrow shows incident radiance, and the red arrows show the reflected radiant intensity in each direction. When viewed from various angles, the reflected radiant intensity and the apparent area of the surface both vary with the cosine of the viewing angle, so the reflected radiance (intensity per unit area) is the same from all viewing angles.

  3. Helmholtz reciprocity - Wikipedia

    en.wikipedia.org/wiki/Helmholtz_reciprocity

    A ray of light proceeding from point 1 arrives at point 2 after suffering any number of refractions, reflections, &c. At point 1 let any two perpendicular planes a 1 , b 1 be taken in the direction of the ray; and let the vibrations of the ray be divided into two parts, one in each of these planes.

  4. Angle of incidence (optics) - Wikipedia

    en.wikipedia.org/wiki/Angle_of_incidence_(optics)

    The angle of incidence, in geometric optics, is the angle between a ray incident on a surface and the line perpendicular (at 90 degree angle) to the surface at the point of incidence, called the normal. The ray can be formed by any waves, such as optical, acoustic, microwave, and X-ray. In the figure below, the line representing a ray makes an ...

  5. Raoult's law - Wikipedia

    en.wikipedia.org/wiki/Raoult's_law

    Raoult's law (/ ˈ r ɑː uː l z / law) is a relation of physical chemistry, with implications in thermodynamics.Proposed by French chemist François-Marie Raoult in 1887, [1] [2] it states that the partial pressure of each component of an ideal mixture of liquids is equal to the vapor pressure of the pure component (liquid or solid) multiplied by its mole fraction in the mixture.

  6. Bidirectional reflectance distribution function - Wikipedia

    en.wikipedia.org/wiki/Bidirectional_reflectance...

    Diagram showing vectors used to define the BRDF. All vectors are unit length. points toward the light source. points toward the viewer (camera). is the surface normal.. The bidirectional reflectance distribution function (BRDF), symbol (,), is a function of four real variables that defines how light from a source is reflected off an opaque surface. It is employed in the optics of real-world ...

  7. Diffuse reflection - Wikipedia

    en.wikipedia.org/wiki/Diffuse_reflection

    Diffuse reflection is the reflection of light or other waves or particles from a surface such that a ray incident on the surface is scattered at many angles rather than at just one angle as in the case of specular reflection.

  8. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    The principal ray or chief ray (sometimes known as the b ray) in an optical system is the meridional ray that starts at an edge of an object and passes through the center of the aperture stop. [ 5 ] [ 8 ] [ 7 ] The distance between the chief ray (or an extension of it for a virtual image) and the optical axis at an image location defines the ...

  9. Fresnel rhomb - Wikipedia

    en.wikipedia.org/wiki/Fresnel_rhomb

    By Fresnel's sine law, r s is positive for all angles of incidence with a transmitted ray (since θ t > θ i for dense-to-rare incidence), giving a phase shift δ s of zero. But, by his tangent law, r p is negative for small angles (that is, near normal incidence), and changes sign at Brewster's angle, where θ i and θ t are complementary.