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SpriteBuilder: Previously known as CocosBuilder, [6] SpriteBuilder is an IDE for Cocos2D-SpriteBuilder apps. SpriteBuilder is free and its development was sponsored by Apportable, who also sponsored the free Cocos2D-SpriteBuilder, Cocos3D, and Chipmunk physics projects. It was available as a free app in the Mac App Store. Its latest official ...
PlayCanvas is an open-source [1] 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface. [2] It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable ...
dim3 includes four applications: Engine, Editor, Animator, and Setup. The Engine is the deployment application that runs games created in dim3. The games (or "projects") are cross-platform and only require the proper engine to run on the proper platform. The engine runs on Mac OS X, Microsoft Windows, iOS, and can be compiled on Linux. All ...
Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]
Panda3D is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. [3] Panda3D is free, open-source software under the revised BSD license. Panda3D's intended game-development language is Python. The engine itself is written in C++ and utilizes an automatic wrapper ...
Stride is a C# suite of tools to create games. It is also a full game engine with a customizable shader system intended for virtual reality game development. Its main tool is the Game Studio, a fully integrated environment that allows the user to import assets, create and arrange scenes using an Entity component system, assign scripts, build and run games.
LIKO-12 is a free platform inspired by the PICO-8 fantasy console and uses LÖVE. It allows users to develop applications in a limited resolution, backup/restore in the modified PNG format, in the same way as video game cartridges or some of the first microcomputers , and export them to HTML5 or to systems supported by LÖVE.
jMonkeyEngine (abbreviated JME or jME) is an open-source and cross-platform game engine for developing 3D games written in Java. [2] It can be used to write games for Windows, Linux, macOS, Raspberry Pi, Android, and iOS (currently in alpha testing).