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A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.
This page was last edited on 13 November 2022, at 19:27 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
As far back as Ancient Greece, sound effects have been used in entertainment productions. Sound effects (also known as sound FX, SFX, or simply FX) are used to enhance theatre, radio, film, television, video games, and online media. Sound effects were originally added to productions by creating the sounds needed in real-time.
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An early sound effects man (center right) adding effects to a live radio play in the 1920s. He holds an effects board with which he can simulate ringing telephones and closing doors. What is now called Foley originated as adding sounds to live broadcasts of radio drama from radio studios around the world in the early 1920s.
Surround sound typically has a listener location where the audio effects work best and presents a fixed or forward perspective of the sound field to the listener at this location. Surround sound formats vary in reproduction and recording methods, along with the number and positioning of additional channels.
This page was last edited on 15 February 2019, at 01:29 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
A sound is placed in the horizontal plane by processing the sound with recorded head-related impulse responses. Using head-related transfer functions and reverberation, the changes of sound on its way from the source (including reflections from walls and floors) to the listener's ear can be simulated. These effects include localization of sound ...
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