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  2. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    QuArK, Quake Army Knife editor, for a variety of engines (such as Quake III Arena, Half-Life, Source engine games, Torque, etc.) Quiver (level editor), [13] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [14] who is also the developer and administrator of GameRanger ...

  3. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    One of the most popular forms of ROM hacking, level editing entails modifying or redesigning a game's levels or maps. This is almost exclusively done with an editor specially tailored for a particular game (called a level editor). Level edits can be done to make the game more challenging, to alter the flow of the game's plot, or just to give ...

  4. Level (video games) - Wikipedia

    en.wikipedia.org/wiki/Level_(video_games)

    Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [8] [9] [10] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.

  5. Category:Video game level editors - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_level...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  6. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Video game modding (short for "modifying") is the process of alteration by players or fans of one or more aspects of a video game, [1] such as how it looks or behaves, and is a sub-discipline of general modding.

  7. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  8. Ghostrunner - Wikipedia

    en.wikipedia.org/wiki/Ghostrunner

    Ghostrunner is a 2020 action platform video game co-developed by One more Level and Slipgate Ironworks, produced by 3D Realms, and co-published by 505 Games and All in! Games . The game was released for PlayStation 4 , Windows and Xbox One in October 2020, and Nintendo Switch in November 2020, followed by a next gen release for PlayStation 5 ...

  9. Lightworks - Wikipedia

    en.wikipedia.org/wiki/Lightworks

    Lightworks is a freemium non-linear editing system (NLE) for editing and mastering digital video. It was an early developer of computer-based non-linear editing systems, and has been in development since 1998. The development of an open-source version was announced on April 11, 2010. [3] However, no source code of the program has been released ...

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