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Shoelace scheme for determining the area of a polygon with point coordinates (,),..., (,). The shoelace formula, also known as Gauss's area formula and the surveyor's formula, [1] is a mathematical algorithm to determine the area of a simple polygon whose vertices are described by their Cartesian coordinates in the plane. [2]
In geometry, calculating the area of a triangle is an elementary problem encountered often in many different situations. The best known and simplest formula is = /, where b is the length of the base of the triangle, and h is the height or altitude of the triangle. The term "base" denotes any side, and "height" denotes the length of a ...
Another simple method for calculating the area of a polygon is the shoelace formula. It gives the area of any simple polygon as a sum of terms computed from the coordinates of consecutive pairs of its vertices. Unlike Pick's theorem, the shoelace formula does not require the vertices to have integer coordinates. [28]
This formula is also known as the shoelace formula and is an easy way to solve for the area of a coordinate triangle by substituting the 3 points (x 1,y 1), (x 2,y 2), and (x 3,y 3). The shoelace formula can also be used to find the areas of other polygons when their vertices are known.
In geometry, a polygon (/ ˈ p ɒ l ɪ ... This is commonly called the shoelace formula or surveyor's formula. [6] The area A of a simple polygon can also be computed ...
This formula generalizes Heron's formula for the area of a triangle. A triangle may be regarded as a quadrilateral with one side of length zero. From this perspective, as d (or any one side) approaches zero, a cyclic quadrilateral converges into a cyclic triangle (all triangles are cyclic), and Brahmagupta's formula simplifies to Heron's formula.
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In geometry, a simple polygon is a polygon that does not intersect itself and has no holes. That is, it is a piecewise-linear Jordan curve consisting of finitely many line segments. These polygons include as special cases the convex polygons, star-shaped polygons, and monotone polygons.