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  2. Archimedes' principle - Wikipedia

    en.wikipedia.org/wiki/Archimedes'_principle

    Another possible formula for calculating buoyancy of an object is by finding the apparent weight of that particular object in the air (calculated in Newtons), and apparent weight of that object in the water (in Newtons). To find the force of buoyancy acting on the object when in air, using this particular information, this formula applies:

  3. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  4. Brownian motion - Wikipedia

    en.wikipedia.org/wiki/Brownian_motion

    By repeating the experiment with particles of inorganic matter he was able to rule out that the motion was life-related, although its origin was yet to be explained. The first person to describe the mathematics behind Brownian motion was Thorvald N. Thiele in a paper on the method of least squares published in 1880.

  5. Archimedes - Wikipedia

    en.wikipedia.org/wiki/Archimedes

    Measurement of volume by displacement, (a) before and (b) after an object has been submerged; the amount by which the liquid rises in the cylinder (∆V) is equal to the volume of the object. The most widely known anecdote about Archimedes tells of how he invented a method for determining the volume of an object with an irregular shape.

  6. Displacement (geometry) - Wikipedia

    en.wikipedia.org/wiki/Displacement_(geometry)

    Displacement is the shift in location when an object in motion changes from one position to another. [2] For motion over a given interval of time, the displacement divided by the length of the time interval defines the average velocity (a vector), whose magnitude is the average speed (a scalar quantity).

  7. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    As shown above in the Displacement section, the horizontal and vertical velocity of a projectile are independent of each other. Because of this, we can find the time to reach a target using the displacement formula for the horizontal velocity:

  8. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    The velocity is the time derivative of the displacement: = = ^ + ^. Because the radius of the circle is constant, the radial component of the velocity is zero. The unit vector u ^ R ( t ) {\displaystyle {\hat {\mathbf {u} }}_{R}(t)} has a time-invariant magnitude of unity, so as time varies its tip always lies on a circle of unit radius, with ...

  9. List of equations in wave theory - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in_wave...

    (Oscillatory) displacement amplitude: Any quantity symbol typically subscripted with 0, m or max, or the capitalized letter (if displacement was in lower case). Here for generality A 0 is used and can be replaced. m [L] (Oscillatory) velocity amplitude V, v 0, v m. Here v 0 is used. m s −1 [L][T] −1 (Oscillatory) acceleration amplitude A, a ...