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Lead angle is 90° to the helix angle between the helical tooth face and an equivalent spur tooth face. For the same lead, the lead angle is larger for smaller gear diameters. It is understood to be measured at the standard pitch diameter unless otherwise specified. A spur gear tooth has a lead angle of 90°, and a helix angle of 0°. See ...
A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.
In solid geometry, a face is a flat surface (a planar region) that forms part of the boundary of a solid object; [1] a three-dimensional solid bounded exclusively by faces is a polyhedron. A face can be finite like a polygon or circle, or infinite like a half-plane or plane.
The standard or square head has three adjacent flat faces, two of them meet square to one another, and the third face is angled away at 45°. When attached one face is parallel to the rule, one face is perpendicular, and one face is at 45°. The standard head usually incorporates a small spirit level and a small removable scriber. [4]
Another way isometric projection can be visualized is by considering a view within a cubical room starting in an upper corner and looking towards the opposite, lower corner. The x-axis extends diagonally down and right, the y-axis extends diagonally down and left, and the z-axis is straight up. Depth is also shown by height on the image.
The 12 face angles - there are three of them for each of the four faces of the tetrahedron. The 6 dihedral angles - associated to the six edges of the tetrahedron, since any two faces of the tetrahedron are connected by an edge. The 4 solid angles - associated to each point of the tetrahedron.
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A multiview projection is a type of orthographic projection that shows the object as it looks from the front, right, left, top, bottom, or back (e.g. the primary views), and is typically positioned relative to each other according to the rules of either first-angle or third-angle projection. The origin and vector direction of the projectors ...
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