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  2. Chinook (computer program) - Wikipedia

    en.wikipedia.org/wiki/Chinook_(computer_program)

    Chinook is a computer program that plays checkers (also known as draughts). It was developed between the years 1989 to 2007 at the University of Alberta, by a team led by Jonathan Schaeffer and consisting of Rob Lake, Paul Lu, Martin Bryant, and Norman Treloar.

  3. Play Checkers Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/checkers

    Checkers. The best board game ever, Checkers, is here. Make your move, red or black, and king me! By Masque Publishing

  4. Betza's funny notation - Wikipedia

    en.wikipedia.org/wiki/Betza's_funny_notation

    There have been several proposals for its extension to games with more complex moves than the original system could handle. Betza notation is used in the XBoard graphical interface for chess-like games, where it can be used to configure the move generator used for highlighting possible moves, and preventing entry of illegal ones. It is more ...

  5. Play Checkers Casual Style Online for Free - AOL.com

    www.aol.com/.../checkers-casual-style

    Checkers the fast way! Move where you want to, jump where you want to. You asked for it and AOL Games listened! By Masque Publishing. Advertisement. Advertisement. all. board. card. casino. puzzle.

  6. Game of the Day: Checkers - AOL

    www.aol.com/news/2015-01-19-game-of-the-day...

    Checkers, also called Draughts or "straight checkers", is a form of the checkers board game played on an 8x8 board with 12 pieces on each side that may only initially move and capture diagonally ...

  7. Checkers - Wikipedia

    en.wikipedia.org/wiki/Checkers

    A special "sliding" move is used for moving a line of checkers similar to the movement rule in Epaminondas. By Christian Freeling (2000). [17] [18] [19] Hexdame: A literal adaptation of international draughts to a hexagonal gameboard. By Christian Freeling (1979). [20] Lasca: A checkers variant on a 7×7 board, with 25 fields used. Jumped ...

  8. Backgammon notation - Wikipedia

    en.wikipedia.org/wiki/Backgammon_notation

    Similarly, 13/7*/5 denotes a move corresponding to a roll 6-2 and a checker moving from 13 to 5 hitting a checker at the in-between step at point 7. [1] [2] Moves resulting from double rolls are often indicated by placing the number of checkers moved in parentheses after the move. For example, the effect of a roll 2-2, could be: 6/4(3) 13/11 ...

  9. Game of the Day: Checkers - AOL

    www.aol.com/news/2012-02-21-checkers-game-of-the...

    Today's Game of the Day is good ol' Checkers. You know the rules: you can only move diagonally and you can't move backwards. If you're in position to jump over an opponent's piece, you have to do it.