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  2. Thought recording and reproduction device - Wikipedia

    en.wikipedia.org/wiki/Thought_recording_and...

    A thought recording and reproduction device refers to any machine which is able to both directly record and reproduce, via a brain-computer interface, the thoughts, emotions, dreams or other neural/cognitive events of a subject for that or other subjects to experience. While currently residing within mostly fictional displays of the capacity of ...

  3. Mind reading computers - Wikipedia

    en.wikipedia.org/wiki/Mind_reading_computers

    Mind reading computers may refer to: Computers that can perform telepathy in science fiction; ... Brain–computer interfaces This page was last edited on 4 ...

  4. Brain–computer interface - Wikipedia

    en.wikipedia.org/wiki/Brain–computer_interface

    This model was then used to look up 100 one-second video segments, in a database of 18 million seconds of random YouTube videos, matching visual patterns to brain activity recorded when subjects watched a video. These 100 one-second video extracts were then combined into a mash-up image that resembled the video. [141] [142] [143]

  5. Computational theory of mind - Wikipedia

    en.wikipedia.org/wiki/Computational_theory_of_mind

    While the computer metaphor draws an analogy between the mind as software and the brain as hardware, CTM is the claim that the mind is a computational system. More specifically, it states that a computational simulation of a mind is sufficient for the actual presence of a mind, and that a mind truly can be simulated computationally.

  6. Brain-reading - Wikipedia

    en.wikipedia.org/wiki/Brain-reading

    Brain-reading or thought identification uses the responses of multiple voxels in the brain evoked by stimulus then detected by fMRI in order to decode the original stimulus. Advances in research have made this possible by using human neuroimaging to decode a person's conscious experience based on non-invasive measurements of an individual's ...

  7. ELIZA - Wikipedia

    en.wikipedia.org/wiki/ELIZA

    A conversation with Eliza. ELIZA is an early natural language processing computer program developed from 1964 to 1967 [1] at MIT by Joseph Weizenbaum. [2] [3] Created to explore communication between humans and machines, ELIZA simulated conversation by using a pattern matching and substitution methodology that gave users an illusion of understanding on the part of the program, but had no ...

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  9. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    1.19 Visual Learning and Mind Mapping. ... This is a list of educational software that is computer software whose primary purpose is teaching or self-learning.

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