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The Sims 2: FreeTime, the game's seventh expansion pack, [5] was announced on 16 January 2008. [6] It was designed alongside The Sims 3, the next main entry in the series. [7] At the time, there were no more Sims 2 releases planned for 2008, though the game's final expansion pack The Sims 2: Apartment Life was ultimately released that August.
This game content was redeemable at the official site using a code supplied by the retailer from which the player purchased, each retailer was often associated with an exclusive download. The Sims 2 Store was an online store where players of The Sims 2 for PC could purchase and download content for their game online for additional fees. It ...
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The Sims 2: Apartment Life is a broad-scope expansion pack. In its official guide, the lawyer and game strategy guide writer Greg Kramer introduced the expansion as focused on communities, positing that the title was chosen because apartments are "a microcosm of what it means to be part of a community" rather than because of any particular focus on apartments themselves. [11]
The Sims Stories is a series of video games from The Sims series released in 2007–2008 based on a modified version of The Sims 2 game engine. The modified engine is optimized for play on systems with weaker specifications, such as laptops . [ 18 ]
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The event was modeled after life simulation game franchise The Sims. [2] [3] In the event, the stream viewers were given control over what Jerma does, through the ability to make decisions using a stream extension. [4] [5] The event used status bars—a mechanic from The Sims—that displayed Jerma's needs, such as hygiene and energy. [5]
MySims Social – A game intended to launch on Facebook with The Sims Social and SimCity Social, it never was completed. The Urbz 2 – A game intended to surpass The Urbz: Sims in the City, and turn it into a spinoff sub series to The Sims, but the project went through Development Hell after the original game failed to sell to expectations. It ...