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Emergency is a series of real-time strategy simulation video games by German developer Sixteen Tons Entertainment, designed by Ralph Stock.In the games, players control emergency services—namely police, fire, emergency medical services, and technical services—and command operations to handle a variety of emergencies.
Zero Hour: America's Medic is a first person video game that is designed to train and exercise first responders to respond to mass casualty incidents such as earthquakes and terrorist attacks. [1] Zero Hour was designed by George Washington University 's Office of Homeland Security and Virtual Heroes, Inc. on a 4.8 million dollar grant from the ...
In Japan, Game Machine listed Emergency Call Ambulance on their February 1, 2000 issue as being the ninth most-successful dedicated arcade game of the month. [3] Jon Thompson of AllGame rated Emergency Call Ambulance three stars out of five and praised its graphics and sound effects, but criticized its difficulty and wrote: "Each of the levels is extremely scripted, and the sudden events and ...
Released as a mod in 2007 and as a standalone game in 2014. [50] Garry's Mod - A "sandbox" mod that allows the player to manipulate objects using the Source physics engine. Allows both single and multi-player interaction. Version 13 released commercially and version 9 is still available on Steam.
Ambulance is a video game written by Kent Stevenson [1] for the TI-99/4A and released by Funware in 1983 in the United States. [2] Gameplay.
Pages in category "Siren (series) games" The following 3 pages are in this category, out of 3 total. This list may not reflect recent changes. F. Forbidden Siren 2; S.
Ports of the game to OS X and Linux were released through Steam on August 1, 2013. [11] Science and Industry – A team-based multiplayer mod in which players take the roles of security guards at two competing research firms. It features a weapons research system. The Specialists – This multiplayer mod is intended to resemble a stylized ...
Siren City is a game for the Commodore 64 which involves the player taking the role of an American "Cop Car" patrolling the streets of dangerous Siren City. Grand Theft Auto developer Steve Hammond discusses Siren City as inspiration for Grand Theft Auto as a "top-down car game with cops".