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  2. Packing problems - Wikipedia

    en.wikipedia.org/wiki/Packing_problems

    In some variants, the aim is to find the configuration that packs a single container with the maximal packing density. More commonly, the aim is to pack all the objects into as few containers as possible. [1] In some variants the overlapping (of objects with each other and/or with the boundary of the container) is allowed but should be minimized.

  3. Variable (computer science) - Wikipedia

    en.wikipedia.org/wiki/Variable_(computer_science)

    the variable named x is a parameter because it is given a value when the function is called. The integer 5 is the argument which gives x its value. In most languages, function parameters have local scope. This specific variable named x can only be referred to within the addtwo function (though of course other functions can also have variables ...

  4. Computer data storage - Wikipedia

    en.wikipedia.org/wiki/Computer_data_storage

    Holographic storage can utilize the whole volume of the storage medium, unlike optical disc storage, which is limited to a small number of surface layers. Holographic storage would be non-volatile, sequential-access, and either write-once or read/write storage. It might be used for secondary and off-line storage. See Holographic Versatile Disc ...

  5. Short-term memory - Wikipedia

    en.wikipedia.org/wiki/Short-term_memory

    Short-term memory (or "primary" or "active memory") is the capacity for holding a small amount of information in an active, readily available state for a short interval.. For example, short-term memory holds a phone number that has just been recit

  6. Container (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Container_(abstract_data_type)

    Container classes are expected to implement CRUD-like methods to do the following: create an empty container (constructor); insert objects into the container; delete objects from the container; delete all the objects in the container (clear); access the objects in the container; access the number of objects in the container (count).

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