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Java C# Arrays are implicitly direct specializations of Object. They are not unified with collection types. Arrays in C# are implicit specializations of the System.Array class that implements several collection interfaces. Arrays and collections are completely separate with no unification.
In Java associative arrays are implemented as "maps", which are part of the Java collections framework. Since J2SE 5.0 and the introduction of generics into Java, collections can have a type specified; for example, an associative array that maps strings to strings might be specified as follows:
Some compiled languages such as Ada and Fortran, and some scripting languages such as IDL, MATLAB, and S-Lang, have native support for vectorized operations on arrays. For example, to perform an element by element sum of two arrays, a and b to produce a third c, it is only necessary to write c = a + b
When implementing multiple interfaces that contain a method with the same name and taking parameters of the same type in the same order (i.e. the same signature), similar to Java, C# allows both a single method to cover all interfaces and if necessary specific methods for each interface. However, unlike Java, C# supports operator overloading. [90]
Whether it is a console or a graphical interface application, the program must have an entry point of some sort. The entry point of a C# application is the Main method. There can only be one declaration of this method, and it is a static method in a class. It usually returns void and is passed command-line arguments as an array of strings.
In languages with typed pointers like C, the increment operator steps the pointer to the next item of that type -- increasing the value of the pointer by the size of that type. When a pointer (of the right type) points to any item in an array, incrementing (or decrementing) makes the pointer point to the "next" (or "previous") item of that array.
A basic example is in the argv argument to the main function in C (and C++), which is given in the prototype as char **argv—this is because the variable argv itself is a pointer to an array of strings (an array of arrays), so *argv is a pointer to the 0th string (by convention the name of the program), and **argv is the 0th character of the ...
Object Pascal dynamic arrays are allocated on the heap. [12] In this language, it is called a dynamic array. The declaration of such a variable is similar to the declaration of a static array, but without specifying its size. The size of the array is given at the time of its use.