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  2. Space Engineers - Wikipedia

    en.wikipedia.org/wiki/Space_Engineers

    Decorative Pack #1: 2019 April New small and large cockpit blocks designed for better downward visibility than existing models. Additionally, the pack contained various interior furnishings for large ships, crawlers, and fixed installations. Style Pack: 2019 June Additional engineer suit models and emotes, as well as new block texture overlays ...

  3. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Mapping a two-dimensional texture onto a 3D model 1: 3D model without textures 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.

  4. Anisotropic filtering - Wikipedia

    en.wikipedia.org/wiki/Anisotropic_filtering

    An illustration of texture filtering methods showing a texture with trilinear mipmapping (left) and anisotropic texture filtering. In 3D computer graphics, anisotropic filtering (AF) [1] [2] is a technique that improves the appearance of textures, especially on surfaces viewed at sharp angles.

  5. First-person shooter - Wikipedia

    en.wikipedia.org/wiki/First-Person_Shooter

    The second game to use texture mapping was Ultima Underworld: The Stygian Abyss, a March 1992 action role-playing game by Looking Glass Technologies that featured a first-person viewpoint and an advanced graphics engine. In October 1990, id developer John Romero learned about texture mapping from a phone call to Paul Neurath.

  6. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    Windows Display Driver Model (WDDM, [1] initially LDDM as Longhorn Display Driver Model and then WVDDM in times of Windows Vista) is the graphic driver architecture for video card drivers running Microsoft Windows versions beginning with Windows Vista.

  7. Overlay network - Wikipedia

    en.wikipedia.org/wiki/Overlay_network

    The concept of overlay networking is distinct from the traditional model of OSI layered networks, and almost always assumes that the underlay network is an IP network of some kind. [1] Some examples of overlay networking technologies are, VXLAN, BGP VPNs, both Layer 2 and Layer 3, and IP over IP technologies, such as GRE or IPSEC Tunnels.

  8. Patch (computing) - Wikipedia

    en.wikipedia.org/wiki/Patch_(computing)

    [1] [2] A patch may be created to improve functionality, usability, or performance. A patch is typically provided by a vendor for updating the software that they provide. A patch may be created manually, but commonly it is created via a tool that compares two versions of the resource and generates data that can be used to transform one to the ...

  9. Nikon D5100 - Wikipedia

    en.wikipedia.org/wiki/NIKON_D5100

    It features the same 16.2-megapixel CMOS sensor as the D7000 with 14-bit depth, [1] while delivering Full HD 1080p video mode at either 24, 25 or 30 fps. The D5100 is the first Nikon DSLR to offer 1080p video at a choice of frame rates; previous Nikon DSLRs that recorded 1080p only did so at 24 fps.