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"Free and open-source software" (FOSS) is an umbrella term for software that is considered free software and/or open-source software. [1] The precise definition of the terms "free software" and "open-source software" applies them to any software distributed under terms that allow users to use, modify, and redistribute said software in any manner they see fit, without requiring that they pay ...
The Blender ID is a unified login for Blender software and service users, providing a login for Blender Studio, the Blender Store, the Blender Conference, Blender Network, Blender Development Fund, and the Blender Foundation Certified Trainer Program.
A game based on the Blender Foundation movie, Sintel. CC BY: The Adventures of Fatman: point and click adventure game: CC-SA-NC-ND: Tyrian (now OpenTyrian) Scrolling shooter: graphic assets under CC BY 3.0 US [42] [43] The Ur-Quan Masters (former Star Control II) Action RPG: Artwork under CC BY-NC-SA [44] Yo Frankie!
Some editing software can now be accessed free as web applications; some, like Cinelerra (focused on the professional market) and Blender, can be downloaded as free software; and some, like Microsoft's Windows Movie Maker or Apple Inc.'s iMovie, come included with the appropriate operating system.
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Kdenlive (/ ˌ k eɪ d ɛ n ˈ l aɪ v /; [6] [7] acronym for KDE Non-Linear Video Editor [8]) is a free and open-source video editing software based on the MLT Framework, KDE and Qt.The project was started by Jason Wood in 2002, and is now maintained by a small team of developers.
Poser (and Poser Pro) is a figure posing and rendering 3D computer graphics program distributed by Bondware. [2] Poser is optimized for the 3D modeling of human figures . It enables beginners to produce basic animations and digital images , along with the extensive availability of third-party digital 3D models.
OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
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