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A reference dimension is a dimension on an engineering drawing provided for information only. [1] Reference dimensions are provided for a variety of reasons and are often an accumulation of other dimensions that are defined elsewhere [2] (e.g. on the drawing or other related documentation). These dimensions may also be used for convenience to ...
In solid modeling and computer-aided design, boundary representation (often abbreviated B-rep or BREP) is a method for representing a 3D shape [1] by defining the limits of its volume. A solid is represented as a collection of connected surface elements, which define the boundary between interior and exterior points.
In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.
[2] [3] Typically in axonometric drawing, as in other types of pictorials, one axis of space is shown to be vertical. In isometric projection , the most commonly used form of axonometric projection in engineering drawing, [ 4 ] the direction of viewing is such that the three axes of space appear equally foreshortened , and there is a common ...
These three views are known as front view (also elevation view), top view or plan view and end view (also profile view or section view). When the plane or axis of the object depicted is not parallel to the projection plane, and where multiple sides of an object are visible in the same image, it is called an auxiliary view .
Orthographic projection (also orthogonal projection and analemma) [a] is a means of representing three-dimensional objects in two dimensions.Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, [2] resulting in every plane of the scene appearing in affine transformation on the viewing surface.
Given the X, Y and Z coordinates of P, R, S and U, projections 1 and 2 are drawn to scale on the X-Y and X-Z planes, respectively. To get a true view (length in the projection is equal to length in 3D space) of one of the lines: SU in this example, projection 3 is drawn with hinge line H 2,3 parallel to S 2 U 2.
The geometry in solid modeling is fully described in 3‑D space; objects can be viewed from any angle. Solid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes .