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  2. Reinforcement learning from human feedback - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning...

    Similarly to the reward model, the human feedback policy is also initialized from a pre-trained model. [14] The key is to understand language generation as if it is a game to be learned by RL. In RL, a policy is a function that maps a game state to a game action. In RLHF, the "game" is the game of replying to prompts.

  3. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General Game Playing is a project of the Stanford Logic Group of Stanford University, California, which aims to create a platform for general game playing.It is the most well-known effort at standardizing GGP AI, and generally seen as the standard for GGP systems.

  4. Turing test - Wikipedia

    en.wikipedia.org/wiki/Turing_test

    The Turing test, originally called the imitation game by Alan Turing in 1949, [2] is a test of a machine's ability to exhibit intelligent behaviour equivalent to that of a human. In the test, a human evaluator judges a text transcript of a natural-language conversation between a human and a machine. The evaluator tries to identify the machine ...

  5. Quick, Draw! - Wikipedia

    en.wikipedia.org/wiki/Quick,_Draw!

    Quick, Draw! is an online guessing game developed and published by Google LLC that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent. [2] [3] [4] The AI learns from each drawing, improving its ability to guess correctly in the future. [3]

  6. Guess the Correlation - Wikipedia

    en.wikipedia.org/wiki/Guess_the_Correlation

    Guesses made within 0.05 of the true correlation are awarded a life and five points. Guesses made within 0.10 are awarded one point, and guesses over 0.10 are not awarded any points and a life is deducted. The game ends when the player has run out of lives. [2] In the two player mode, opponents challenge each other at guessing the true correlation.

  7. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Chess is a turn-based strategy game that is considered a difficult AI problem due to the computational complexity of its board space. Similar strategy games are often solved with some form of a Minimax Tree Search. These types of AI agents have been known to beat professional human players, such as the historic 1997 Deep Blue versus Garry ...

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  9. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]