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  2. CMake - Wikipedia

    en.wikipedia.org/wiki/CMake

    CMake supports building executables, libraries (e.g. libxyz, xyz.dll etc.), object file libraries and pseudo-targets (including aliases). CMake can produce object files that can be linked against by executable binaries/libraries, avoiding dynamic (run-time) linking and using static (compile-time) linking instead.

  3. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  4. Template:Syntaxhighlight - Wikipedia

    en.wikipedia.org/wiki/Template:Syntaxhighlight

    Simple wrapper around the syntaxhighlight tag to show syntax-highlighted text. Unlike syntaxhighlight, text that does not fit on the screen will be wrapped. Template parameters [Edit template data] Parameter Description Type Status code code 1 The code that will be displayed Content required lang lang 2 The language of the code Default text String suggested border border Set this to "no" to ...

  5. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer.The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code.

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;

  7. Symbolic link - Wikipedia

    en.wikipedia.org/wiki/Symbolic_link

    Symbolic links may be implemented in a context-dependent or variable fashion, such that the link points to varying targets depending on a configuration parameter, run-time parameter, or other instantaneous condition. A variable or variant symbolic link is a symbolic link that has a variable name embedded in it. This allows some flexibility in ...

  8. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    Illustration. Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes.

  9. Java annotation - Wikipedia

    en.wikipedia.org/wiki/Java_annotation

    In the Java computer programming language, an annotation is a form of syntactic metadata that can be added to Java source code. [1] Classes, methods, variables, parameters and Java packages may be annotated. Like Javadoc tags, Java annotations can be read from source files.